ARGUS: Aligning Robot Scene Geometry Under Shifting Views with Large 3D Vision Models

1University of Illinois at Urbana-Champaign, 2Harvard University

With ARGUS, we can efficiently train policies that maintain strong performance despite dramatic viewpoint changes.

Overview

Abstract

Large-scale visuomotor policies have demonstrated impressive performance across a wide range of robot manipulation tasks. However, despite this success, manipulation polices often entangle scene geometry with the corresponding viewpoint, learning where objects lie in an image rather than where it lies in the task space. This entanglement inherently limits the corresponding policy's ability to learn from viewpoint-diverse datasets (ex. DROID, BridgeV2) and generalize beyond the viewpoints captured in their training data.

In this work, we present ARGUS, an observation pre-processing pipeline that uses large-scale 3D vision models to align image observations from arbitrary camera viewpoints into a canonical viewpoint before passing it to downstream visuomotor policies. Experiments across training datasets with varying levels of viewpoint diversity, from fixed multi-view camera configurations to highly varied camera placements, show that our method consistently outperforms prior approaches across both limited-view and view-diverse training regimes. In efficiency comparisons, ARGUS demonstrates an ability to learn from view-diverse data, achieving high success rates 4–6× faster than previous methods by leveraging a simplified observation space. Overall, our findings indicate that, by leveraging knowledge from 3D vision models, ARGUS reduces the learning burden on general visuomotor policies and takes a step toward the efficient utilization of large-scale robot datasets.

Interactive Dataset Visualizer

(Showing random trajectory of 100 trajectories from put marker in cup dataset)

Left Camera

Right Camera

Canonical Rendering

Rollout Canonical Visualizations

Given synchronized left and right camera views, we compute a canonical reprojection that is passed to downstream visuomotor policies as a viewpoint-invariant visual representation.

Put Marker In Cup

Left Camera

Right Camera

Canonical Rendering

Unfold Towel

Left Camera

Right Camera

Canonical Rendering

Put Brush in Bowl

Left Camera

Right Camera

Canonical Rendering

Stack Blocks

Left Camera

Right Camera

Canonical Rendering

Qualitative Results

The following policies were trained on datasets containing substantial variation in camera placement.

Put Marker In Cup

ARGUS + Diffusion Policy

Classic Diffusion Policy

KYC + Diffusion Policy

Unfold Towel

ARGUS + Diffusion Policy

Classic Diffusion Policy

KYC + Diffusion Policy

Put Brush In Bowl

ARGUS + Diffusion Policy

Classic Diffusion Policy

KYC + Diffusion Policy

Stack Blocks

ARGUS + Diffusion Policy

Classic Diffusion Policy

KYC + Diffusion Policy

BibTeX

@misc{sathua2026argusaligningrobotscene,
      title={ARGUS: Aligning Robot Scene Geometry Under Shifting Views with Large 3D Vision Models}, 
      author={Rishik Sathua and Haonan Chen and Katherine Driggs-Campbell},
      year={2026},
      eprint={2608.05579},
      archivePrefix={arXiv},
      primaryClass={cs.RO},
      url={https://arxiv.org/abs/2608.05579}, 
    }